GP Question


Is this normal ground poly to look like this, (antialiasing on MAX) .. (say depends on the pictures from the air on minimums approx., thanks) :)

Btw look, how it looks without render


And how much blurry with render, why ?? I want in FSX to looks like in the first image, in FSX it looks like in middle of this two images .. :D



I think, If you want the GP to appear not blurry, then you don't have to make "Mipmaps" for you textures while converting them.
But I could be wrong. I'm not sure of this so I'm really sorry