Hello,
I came across an interesting issue with P3D v3:
I have a number of airfield sceneries and all of them include GPs (all created via ADE). Since the GP textures are common for all the GPs, I decided to remove them from airfield sceneries' texture folders and place them into the <root>\Texture folder - in order to save some not unimportant
amount of MBs.
Now... the above works well with FSX Accel and Prepar3D v2.5 but not in Prepar3D v3.3 - the GPs show up all black.
When I place the GP textures back to airport sceneries' texture folders, all is OK.
Any idea what is causing the GPs not loading textures in P3D v3?
And also, do you think it is actually a good idea to place the common GP textures into the <root>\Texture folder?
Thank you for your tips.
Milan
I came across an interesting issue with P3D v3:
I have a number of airfield sceneries and all of them include GPs (all created via ADE). Since the GP textures are common for all the GPs, I decided to remove them from airfield sceneries' texture folders and place them into the <root>\Texture folder - in order to save some not unimportant
Now... the above works well with FSX Accel and Prepar3D v2.5 but not in Prepar3D v3.3 - the GPs show up all black.
When I place the GP textures back to airport sceneries' texture folders, all is OK.
Any idea what is causing the GPs not loading textures in P3D v3?
And also, do you think it is actually a good idea to place the common GP textures into the <root>\Texture folder?
Thank you for your tips.
Milan


