Hi All,
First of all, great job on the application Arno, it really is top notch.
I've just got a small problem, I made a runway in Gmax, then used the wizzard in MCX to turn it into an FS2004 ground poly (taking the coordinates from ADE and setting the BMP file to layer 8), export went without problems. However in the sim the texture bleeds for many sections of the runway (strangely not towards the middle, but mainly towards the ends). Anyone have any idea how to fix this? Must an exclusion be made?
What you can see in the screenshot is the default runway "bleeding" through my runway.
Thanks in advanced!
Oliver
First of all, great job on the application Arno, it really is top notch.
I've just got a small problem, I made a runway in Gmax, then used the wizzard in MCX to turn it into an FS2004 ground poly (taking the coordinates from ADE and setting the BMP file to layer 8), export went without problems. However in the sim the texture bleeds for many sections of the runway (strangely not towards the middle, but mainly towards the ends). Anyone have any idea how to fix this? Must an exclusion be made?
What you can see in the screenshot is the default runway "bleeding" through my runway.
Thanks in advanced!
Oliver


