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Well, its really not only questions about ground poly, but related issues as well.
1. Will creating ground polys through MCX always have to be on top of a
flatten?
2. Will ground polys always follow the ground on the flatten, even if sloped?
3. If ground polys follow flatten as in item 2, why give an altitude?
I saw a video with a button for 'lowering the poly to ground level', when
handling ground polys.
Was this feature aborted or incorporated?
4. When creating textures for a runway, is the best approach to have a
texture covering the width of the runway in stead of many smaller tiles?
Thanks for MCX, its a fantastic and practical tool.
Michael
1. Will creating ground polys through MCX always have to be on top of a
flatten?
2. Will ground polys always follow the ground on the flatten, even if sloped?
3. If ground polys follow flatten as in item 2, why give an altitude?
I saw a video with a button for 'lowering the poly to ground level', when
handling ground polys.
Was this feature aborted or incorporated?
4. When creating textures for a runway, is the best approach to have a
texture covering the width of the runway in stead of many smaller tiles?
Thanks for MCX, its a fantastic and practical tool.
Michael

