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Hey,
I've created a ground polygon with sketchup and converted with MCX. All of the textures display fine, however I have an issue with just one. It goes transparent not very far out. All of the textures have the same distance-display setting (10000) and don't appear to go transparent as one moves away (unless extremely far out), but this one does? The screenshot (sorry about the quality) shows the afcad markings displaying through the runway texture. As a note - the other textures (grass) have a level of transparency in the texture (about 70%), but this texture (the asphalt) has 100% opacity. It displays fine when very close. Any ideas?
I've created a ground polygon with sketchup and converted with MCX. All of the textures display fine, however I have an issue with just one. It goes transparent not very far out. All of the textures have the same distance-display setting (10000) and don't appear to go transparent as one moves away (unless extremely far out), but this one does? The screenshot (sorry about the quality) shows the afcad markings displaying through the runway texture. As a note - the other textures (grass) have a level of transparency in the texture (about 70%), but this texture (the asphalt) has 100% opacity. It displays fine when very close. Any ideas?

