Hello
Can anybody tell me, which point the ground poly wizard of model converter X uses as zero point?
I did add my runway into fsx and all was okay. But later I added a taxiway to the runway in 3ds max and shifted the object to an other position.
Since that I can write in ground poly wizard the correct coordinates, but my runway is completly at the wrong position.
Checked it 3 times, but everytime same problem.
thanks regards comy
Can anybody tell me, which point the ground poly wizard of model converter X uses as zero point?
I did add my runway into fsx and all was okay. But later I added a taxiway to the runway in 3ds max and shifted the object to an other position.
Since that I can write in ground poly wizard the correct coordinates, but my runway is completly at the wrong position.
Checked it 3 times, but everytime same problem.
thanks regards comy

