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I was modeling ground for my latest FSX scenery and I was keeping polys sliced in gmax in the 100m ”safe zone". After that I have exported mdl and run it through the ground wizard of MDCX without choosing slice polygons to 100m just to be sure that I won't get any extra polys which will reduce performance. Group polys to 500m option was selected...
The result is excellent. Custom ground stays on ground level and there is no flickering.
I just wanted to share this experience with you.
The result is excellent. Custom ground stays on ground level and there is no flickering.
I just wanted to share this experience with you.
