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FSX GroundPoly not updating after Edit

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us-southcarolina
I created a GroundPoly, copied it, then edited the copy to flip and rotate. When finished, I clicked OK to save it. When the edit dialog box closes, the GroundPoly I just edited is still in the same position. I figure I missed a step or I am making a noob mistake. Can someone throw me a bone?

Many thanks!
Robert
 
Well don't I feel like a dumb xyz. I guess the paragraph in bold in the User Manual that says...

"The Ground-Poly Editor
It is essential to recognize that the physical location of a GP object is specified with ADE. The purpose of the GP editor is to manage the application of the texture to the object. When you move a vertex on the GP editor, its physical location is not changed; only its position on the texture sheet is updated.
"

...is what that means. I think I've been busted for not reading the manual thoroughly.:duck: Thanks George!
 
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