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GUID problems when exporting from Max 7

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116
When I export an FSX model from Max 7, I get an error message telling me that the file doesn't have a GUID - but in fact it does. I assume I'm assigning it correctly; I generated a unique GUID with that little Microsoft utility, then pasted it into the file's Properties - minus the brackets.

Anyone else getting this problem?
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You should have something like the attached screengrab, in the fileinfo dialogue.
 

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Since I don't have 3DS, this is a wild guess as I'm assuming the output file is a .X and .XAnim file from the 3ds scripts: the output .X file must have a UID defining the object as follows (taken from the demo TestX.x in the SDK):

template GuidToName {
<7419dfe5-b73a-4d66-98d8-c082591dc9e7>
STRING Guid;
STRING Name;
}


GuidToName {
"{D6AB5508-A117-49a3-9F14-04D17B2223B1}";
"Platform";
}



Cheers,

E.M.
 
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Thanks, Robby88...that works.

I know I'm the millionth person to say this, but: Sure would be nice if MS gave us some documentation!
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you need to get the "SDK SP1" update at

http://www.fsinsider.com/Community/Developers-Corner/SDKUp.htm

also need the GUIDgenerator at:

http://www.microsoft.com/downloads/details.aspx?familyid=94551f58-484f-4a8c-bb39-adb270833afc&displaylang=en

1. start the GUIDgenerator
createguidwt4.jpg


2. check no.4 "registry format"

3. Click on "New GUID"

4. click on "COPY"

5 Close the GUID generator

6. Start your "Autodesk 3ds Max" program

7. Load your model

8. Click on the menu bar "FStools" "LODNameTool"
lognametoolmv5.jpg


9. click on the button "Create new GUID for this file"

10. rightclick & paste the GUID number in the bar

11. Don't forget to remove the brackerts "{}" at the begin & end

lognametoolcreateguidip6.jpg


12 . Click "Go"

13. in the file properties tab "Custom" the GUID & FreindlyName added

lognametoolfilepropertidm0.jpg
 
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Gee, my version of the LOD Tool's GUID generator works just fine without any additional steps...

In fact, I simply click on "Create Unique GUID" and it fills in the Friendly Name and GUID automatically... :eek:
 
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