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I have a group of SPBs (Tongass Fjords Docks A at RTMM) where I want to put in the Helipad object rather than using "Gate H" as a heli start, this works fine allowing a heli to take off from Gate H. But I would like to use the Asobo Helipad Object. When I added the first helipad object to the group (removing Gate H), it worked fine. I use the Cabri and it starts off the helipad fine with the FLY NOW coming up as it should. When I put in the second helipad at another SPB in the group, this correct functioning stops on the first one where it was working. The FLY NOW will not light up. And if I try to take off the helipad with the Robinson (water-based), the FLY NOW lights up, but it starts out on the water runway. When I take out the second helipad, the first one still no longer functions.
Question: I see a "select parent" in the helipad properties. I've clicked on that and it seems to light up the airport. Is this property having an effect on this process?
Question: Does anyone have an idea of what I might be doing incorrectly?
I've created a "test" scenery and it seems to work fine (attached). This has a land-based and water-based airport within 5 miles of each other, no problem for me.
Question: I see a "select parent" in the helipad properties. I've clicked on that and it seems to light up the airport. Is this property having an effect on this process?
Question: Does anyone have an idea of what I might be doing incorrectly?
I've created a "test" scenery and it seems to work fine (attached). This has a land-based and water-based airport within 5 miles of each other, no problem for me.