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Help . Autogen

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mauritius
Hi all

Am working on a photo scenery..

i want to create autogen for my Islands , But where i live have low GIS information . So i will not able to create footprint.

Any idea how to create footprint or an easy way to make autogen trees for my Islands.

I heard about AgenT . but i can't find the download link..
I only have VogelTree on my hard disk.


thanks you in advance.

Help.


shayl,
 
Hello:

It's rather late here, so just a quick link to a thread regarding AgenT, VogelTree, ScenProc etc.: :idea:

http://www.fsdeveloper.com/forum/threads/detectfeatures-and-rectangular-vegetation.430935/

http://www.fsdeveloper.com/forum/threads/agent-use.424849/

https://www.google.com/#q=FSDeveloper.com+GaryGB+AgenT+site:www.fsdeveloper.com


Please state whether this is for FSX or FS2004 Autogen. ;)


Hope this gets you started on the right track; perhaps more links might be posted tomorrow morning. :)

GaryGB
 
  • Thanks you very much for the link.

  • its for FSX Autogen.

  • As you mention here in the third link ."" AGenT is not intended for 'direct' use with FSX SDK Resample.""""
It there a simply method or Does It possible to create my own GIS Data so it can be use in ScenProc : O

shayl!
 
Hi again:

Please tell us a bit more about what you are trying to do with photo-realistic textures.

* Do you already have aerial imagery in geo-referenced GIS file formats (ex: GeoTIFF or SBuilderX BMP imagery files with the accompanying *.TXT 'world' files) ?


If you do already have aerial imagery in geo-referenced GIS file formats, and the imagery quality is not "visually" acceptable to your personal preference for use as ground textures while flying in FS scenery, there are 'other alternatives' (for your own personal use if not distributed to others outside your own computer).


FYI: Regardless of any visual quality issues with the aerial imagery you may already have available, if you are wanting to make autogen for the islands in the vicinity of Mauritius, be aware that the quality of the Google Maps / Google Earth imagery is quite acceptable, and the Bing Maps lower altitude < -zoomed in !- > imagery is even better, for processing of such aerial imagery tiles when 'captured ' using SBuilderX or FSEarthTiles ...as a "background image" to be used for detection of vegetation to create Autogen via ex: Arno's ScenProc.

You may find that ScenProc offers more extensive features and better results than AGgenT. ;)


NOTE
: Arno's ScenProc reportedly now has the ability to import the BMP-type of 'captured aerial imagery tiles' (with an accompanying "geo-referencing world *.TXT file" which bears the same file name prefix as the imagery file) stored by SBuilderX.

Online aerial imagery tiles are visualized within the SBuilderX workspace via:

SBuilderX Menu > View > Maps


Those aerial imagery tiles can be 'captured' via the SBuilderX workspace, and used via "Add Map from background" ...to create photo-real scenery.

The 'captured aerial imagery tiles' will remain stored in the [SBuilderX install path]\Tiles\[aerial imagery tile server name]\ sub-folder.


SBuilder also allows one to specify the name of which aerial imagery tile server one wishes to use during a particular "tile capture' operation.

http://www.fsdeveloper.com/forum/forums/scenproc.131/

http://www.scenerydesign.org/development-releases/


The latest updates of the DLL required to capture aerial imagery from ex: Google are here:

http://www.fsdeveloper.com/forum/threads/new-googleserver-dll.19913/


Hope this helps sort out what you are wanting to achieve. :)

GaryGB
 
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Thanks you very very much for the help and for your detailed reply.

Am doing a Photo real Scenery with high resolution for my island. I tried SbuilderX before. the problem is SbuilderX Don't let me download images from large area, sometime it crash and google ban my ip.

But i found another way to do it , simply .

I download Google images tiles and import it in Global mapper . This way i can easy import the image in photo shop for editing and no error


how i said . i have the images in high resolution . The problem is when i level 0ff at 3000 thousand feet for the landing. The images is almost flatern. And i don't like it. That's why i decided to make some autogen near the airport..

Please take a look of my video above, at 15:55, i made this video 2 years ago .its my old scenery make with sbuilderx . you will see no trees no building etc.
: (

Yesterday i tried Annotator from the SDK . And it work.. : )


And now i learn from you that the ScenProc Has and ability to import BMP. i will give this a try very soon.



Many thanks 2 u again..

You do a great job in FSdevloper : )



Shayl




..
 
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