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In tutorials for CAT, model tweaker and manual .asm tweak Arno said that some variables shoul be in hexadecimal model.
I have tried to convert some frequencies that I need for my scenery in hexadecimal using Microsoft scientific calculator but it seems it doesn't work corectly or maybe I am doing something wrong?#$**.
Then I have tested conversion of frequency mentioned in the tutorial (112,00)
but I didnt get 1200h!!!
Can somebody tell me why? And which decimal to hexadecimal converer should I use to get correct numbers.
I woul like to activate some animations and 3D models with ADF frequency but untill I find correct way to convert those decimal numbers to hexadecimal it is inposible.
Can anybody help me?
Thanks in advance.
I have tried to convert some frequencies that I need for my scenery in hexadecimal using Microsoft scientific calculator but it seems it doesn't work corectly or maybe I am doing something wrong?#$**.
Then I have tested conversion of frequency mentioned in the tutorial (112,00)
but I didnt get 1200h!!!
Can somebody tell me why? And which decimal to hexadecimal converer should I use to get correct numbers.
I woul like to activate some animations and 3D models with ADF frequency but untill I find correct way to convert those decimal numbers to hexadecimal it is inposible.
Can anybody help me?
Thanks in advance.
