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To save some 'faces' edges etc (sorry I can't remember the proper term) I considered creating a large fence (in Blender) using a 'plane' and then adding an image for the material which has the balustrades and ballisters only and the spaces between transparent. I am sure I did something like this a long time ago but cannot remember how. The fence will only ever be seen from one side and from a distance and so the normal geometry is not required.
I know that using My total object already has a lot of 'faces' and so I want to try and keep the fence to a minimum.
Here is an image of what I have (this is about one twentieth the length of the fence)-
The spaces between the bars will be transparent.
What image type do I need to use which will have the alpha channel set correctly?
And what properties do I need to set on the plane in Blender?
Or would I be better off sticking just to (lots of) rectangular mesh cubes and not worry about the total faces ie about 3000 faces?
Thanks
I know that using My total object already has a lot of 'faces' and so I want to try and keep the fence to a minimum.
Here is an image of what I have (this is about one twentieth the length of the fence)-
The spaces between the bars will be transparent.
What image type do I need to use which will have the alpha channel set correctly?
And what properties do I need to set on the plane in Blender?
Or would I be better off sticking just to (lots of) rectangular mesh cubes and not worry about the total faces ie about 3000 faces?
Thanks



