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Hey all,
Quick question. How do the layers work in MSFS 2020 SDK in the BGL Layout, on the screen in MSFS? Would the top layers on the screen be the top objects in the sim, and the bottom layers would be the Polygon bits, runways, etc? For instance, grass polygon that would be under the runway, would be on the very bottom of the stack, like in graphics in Photoshop?
Many thanks...
I am only just learning making airports in MSFS 2020.
Bill
LHC
Quick question. How do the layers work in MSFS 2020 SDK in the BGL Layout, on the screen in MSFS? Would the top layers on the screen be the top objects in the sim, and the bottom layers would be the Polygon bits, runways, etc? For instance, grass polygon that would be under the runway, would be on the very bottom of the stack, like in graphics in Photoshop?
Many thanks...
I am only just learning making airports in MSFS 2020.
Bill
LHC
