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How to make shorelines?

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us-newyork
Hi. i made a real nice lake that would be even nicer if I can add shorelines....What's the standard way?

Thanks.
 
Hello.
How did you go about making the lake? Did you use SBuilderX to draw a polygon? If so, the easiest way to go about adding a shoreline is to right-click on any line of the poly and select "Make Line." Then click on the line tool (on the toolbar), right-click the line you just made, select "properties" and then assign a texture to it from the list. Under the General tab of the properties menu, you can add some width to the line to make it stand out in SBX. This will not affect the width in the simulator, just in SBX.

However, before you do the above, I would recommend you open the SBuilderX.ini file, navigate to [Lines] and ensure the line below is set to True.
Code:
MakeClosedLineFromPoly=True

This will ensure that both ends of your line touch.

Hope this helps!
 
Ah. Well, with ADE you would have to use the vector tool on the toolbar then carefully click each point of your poly, double clicking on the last to stop drawing the line. This method is slow, but it's the only way I know of to do it.
SBuilderX is, unfortunately, fairly unstable when using the tile server to first draw a polygon, but it's made specifically for Vector and Landclass work, so it has much better features over ADE. If you plan to do more lakes or landclass in the future, I would take the time to play around with it. Will save you a lot of time if you have a number of lakes to do.
 
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