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MSFS20 How to take the exact measurements to create new objects?

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I am modeling some buildings and runways, to get their measurements I have measured them with the Google Earth measurement tool and then I have created those objects with those measurements in Blender, when importing them into the MSFS2020 SDK the measurements do not match the terrain.

Do you know any good way to get the correct measurements to create objects for the MSFS2020?
 
What measurement unit are you using? (Metric or Imperial?). From Google Earth that is?
 
If that is the case, you shouldn't have any trouble then, unless the measurements in Blender are not correct.
 
Make an image of the overall airport (or the apron part of it). Measure the distance between two distinct points you can recognize in Google and in FS2020. For example: from one corner of the apron to the other. Put the image into blender and place a couple of markers at those points and scale the image to match. Export the markers into FS2020 to check the scaling against the photoreal terrain. Ensure that when you place the object in FS2020 that the scale remains at 1.000 and that you haven't accidentally changed the scale parameter. If the markers are placed correctly then you can use the image in Blender as a reference. If not, scale the image in blender accordingly.
 
I am modeling some buildings and runways, to get their measurements I have measured them with the Google Earth measurement tool and then I have created those objects with those measurements in Blender, when importing them into the MSFS2020 SDK the measurements do not match the terrain.

Do you know any good way to get the correct measurements to create objects for the MSFS2020?
In this tutorial series by Bill Womac he shows how to use SbuilderX to download satellite imagery for use in Blender as a base for building on, no measuring required. This is the way!

Tutorial series: Creating scenery with Blender
Video link: Blender background images
 
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