I believe is don't get it at all. I've tried every piece of code i could find, tried reading what little documentation i found on this subject but still no success..
I've managed to get .spc for buildings, roads, natural for just my city from openstreetmaps.
My piece of code:
I've attached the log from scenProc, and it looks like everything is fine?
The C:\FSX\Addon Scenery\ESSP\texture folder is filled with 784 .agn files.
But when i start FSX, i cannot notice any difference from how it looked before?
I've managed to get .spc for buildings, roads, natural for just my city from openstreetmaps.
My piece of code:
Code:
# Norrköping City autogen
IMPORTOGR|C:\Users\BoXon\Desktop\essp_landclass\data\natural.shp|*|*|NOREPROJ
IMPORTOGR|C:\Users\BoXon\Desktop\essp_landclass\data\roads.shp|*|*|NOREPROJ
IMPORTOGR|C:\Users\BoXon\Desktop\essp_landclass\data\buildings.shp|*|*|NOREPROJ
#
EXPORTSHP|*|test
SPLITGRID|AGN
#
SETAGNBUILDINGHEIGHT|*|1.0;0.0;0.0;0.0
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=forest|{e8b937fd-a1f2-4bd5-8548-2c80d30102af}
CREATEAGNGENBUILD|FTYPE=POLYGON;FROMFILE=buildings.shp;FWIDTH<20|{5ae04eb6-934c-4f63-bb48-5e7dee601212}|MAXRATIO=2
CREATEAGNGENBUILD|FTYPE=POLYGON;FROMFILE=buildings.shp;FWIDTH>20|{6089A0BD-CED1-4c47-9A9E-64CDD0E16983}
#CREATEAGNLIBOBJ|FTYPE=POINT;type=water_tower|{450e3946-44ec-6111-95e1-56baa89b3d82}
#
EXPORTAGN|FSX|C:\FSX\Addon Scenery\ESSP\texture
I've attached the log from scenProc, and it looks like everything is fine?
The C:\FSX\Addon Scenery\ESSP\texture folder is filled with 784 .agn files.
But when i start FSX, i cannot notice any difference from how it looked before?


Doh!