• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Identifying default/base materials

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4
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unitedstates
I can easily identify base objects by its path or package (i.e. "fs-base") but how can I do this for materials?

I want to ensure using a a grunge or crack material (a lot of "GAYA" ones are good) is going to show up for even the most basic user. But I have no idea what materials are from the base sim or part of a sim update or world update.

Especially when a lot of these are optional downloads, how do you ensure everyone will see your materials without having to install all the world updates/airports?

I don't think I can just copy and paste the default materials into my materiallib. They have to to be referenced for legal reasons?

Let me know what you all do other than just create all materials from scratch.
 
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