Vitus
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Hi folks!
After days, I finally finished modelling my gear and started rigging it:
But I have a problem with the screw-drive that pulls the main arm with the undercarriage up. I rigged it using an armature with three bones. The first one is linked to the wormgear on top. Connected to that bone is a bone that is IK linked the bone of the main arm. It is set up to contract along its axis to allow the movement of a nut, at the end of the arm, along the threaded shaft. The nut itself is set as a child to the little bone connected to the IK bone, however it has no constraints applied and the IK Stretch is set to 0. I hope this all makes sense...
The problem is that this little nut-bone seem to scale with the parent bone of the thread (KF 0-50-100):
There are also no KFs assigned to the nut or the bone that parents the nut. So I have no idea where this transformation comes from. I hope someone here has an idea.
Cheers,
Vitus
After days, I finally finished modelling my gear and started rigging it:
But I have a problem with the screw-drive that pulls the main arm with the undercarriage up. I rigged it using an armature with three bones. The first one is linked to the wormgear on top. Connected to that bone is a bone that is IK linked the bone of the main arm. It is set up to contract along its axis to allow the movement of a nut, at the end of the arm, along the threaded shaft. The nut itself is set as a child to the little bone connected to the IK bone, however it has no constraints applied and the IK Stretch is set to 0. I hope this all makes sense...
The problem is that this little nut-bone seem to scale with the parent bone of the thread (KF 0-50-100):
There are also no KFs assigned to the nut or the bone that parents the nut. So I have no idea where this transformation comes from. I hope someone here has an idea.
Cheers,
Vitus

