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FSX In-Cloud whiteout + particles effect

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brazil
i was dwelling on this idea...

i wonder if it would be possible to have it so that whenever one flies through a cloud, a series of tiny "cloudlets" spawn around the player's aircraft, covering most of the outside visibility as to provide a dynamic "whiteout" effect


how could one proceed into such a development? i've never worked with effects for FSX before... i've made aircraft, though - and i'm familiar with C++ and general game-programming concepts

i noticed that the API exposes an "IN CLOUD" variable or something to that extent... could that be exploited as to provide a proper visual representation of being inside clouds?


and is there a way for this to be done so that the effect is globally available? (i mean, independent of scenery location or aircraft choice)


i think it would add quite a deal to immersion if this could be pulled off, so please help me out :rolleyes:


thanks in advance!
 
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