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Hello Arno,
one more request from me. I find that assigning texture paths is a bit complicated and limited. First it seems I can't edit a path. I can just remove it and add it new. Everytime I do so I have to start from "desktop", I'd like to start from the last location if possible.
Then I can't seem to find any INI file where these values are stored. I guess you write it into some dll or into the registry? It would be cool if we could just use an INI where we can easily add, remove or edit several paths.
This would also help to add relative folders which cannot be defined right now. You have predefined "../texture", but for simobjects you often want "../texture.01" or something like that. Would be nice if it was possible to add those relative paths.
Thanks!
one more request from me. I find that assigning texture paths is a bit complicated and limited. First it seems I can't edit a path. I can just remove it and add it new. Everytime I do so I have to start from "desktop", I'd like to start from the last location if possible.
Then I can't seem to find any INI file where these values are stored. I guess you write it into some dll or into the registry? It would be cool if we could just use an INI where we can easily add, remove or edit several paths.
This would also help to add relative folders which cannot be defined right now. You have predefined "../texture", but for simobjects you often want "../texture.01" or something like that. Would be nice if it was possible to add those relative paths.
Thanks!
