Arno, it's becoming clear from the early experience with SAMM that FS9 static aircraft models in FSX "just don't cut it". While transparency and lighting don't seem to be a problem, the issue of FSX not texturing FS9 models at a distance is likely to be a major annoyance.
What can I do in SAMM, or is there anything you easily do in MCX, that would make the process of MCX making SAMM's FS9 output FSX-compatible more streamlined - especially for novice users?
Don
What can I do in SAMM, or is there anything you easily do in MCX, that would make the process of MCX making SAMM's FS9 output FSX-compatible more streamlined - especially for novice users?
Don

