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Hello Don,
This is my first test scenery with AFLT4 (version 4.2.14).
I state that when starting a new project, it is loaded only from a .BGL file (from .XML file, error returns).
Loaded the .BGL file with lights already set in ADE, I don't make changes, I go immediately to compile the project. After successfully creating in C: Users User Documents 3D v4 Add-ons AFLT for P3D the next step asks you to indicate the path where the Resample file is located. exe (in use F: Prepar3D v4 SDK 4.5.13.32097 World Terrain).
INTERNAL COMPILER ERROR
from an examination of the file G: P3D_SDK AFLT4 Projects FNDA Lights P3Dv4 AFLT_FNDA_Bases_X.xml
the "heading" attribute in the Element "SceneryObject" heading = "154,096189627837"
it is not valid. The value 154,096189627837 is not valid for the data type 'stHeading' - the string "154,096189627837" is not a valid Double value.
Replacing the comma with the file point file .XML is validated!!!
My SO is Windows 10 Pro 1903 ITA
This is my first test scenery with AFLT4 (version 4.2.14).
I state that when starting a new project, it is loaded only from a .BGL file (from .XML file, error returns).
Loaded the .BGL file with lights already set in ADE, I don't make changes, I go immediately to compile the project. After successfully creating in C: Users User Documents 3D v4 Add-ons AFLT for P3D the next step asks you to indicate the path where the Resample file is located. exe (in use F: Prepar3D v4 SDK 4.5.13.32097 World Terrain).
INTERNAL COMPILER ERROR
from an examination of the file G: P3D_SDK AFLT4 Projects FNDA Lights P3Dv4 AFLT_FNDA_Bases_X.xml
the "heading" attribute in the Element "SceneryObject" heading = "154,096189627837"
it is not valid. The value 154,096189627837 is not valid for the data type 'stHeading' - the string "154,096189627837" is not a valid Double value.
Replacing the comma with the file point file .XML is validated!!!
My SO is Windows 10 Pro 1903 ITA

