As FSX made a mess of the area of Port Alberni, Barkley Sound and Tofino I thought I would start fiddling with FSX KML. I have version 1.08.
I have been trying to make an island in Barkley Sound and unfortunately not having much luck.
I followed the following steps that I found here.
1) Draw a polygon around the island (make a little bit larger than the island) and mark it as Exclude__WaterPolys. This will "erase" the existing water and hence erase the existing island.
2) Copy that polygon and mark it as Hydro_Polygons_Generic_Ocean_Perennial. Now you have a new patch of water.
3) Trace the new island shoreline and mark it as PolygonHole. This will make the island.
Everything seems to work until I try to use the KML of the island and mark it as a polygonhole. FSX KML tags it but when I run the build all I see in the SDK Tools. bat is "Press any key to continue ...".
It has not done anything.
Obviously I am doing something wrong. Anyone have any ideas?
Mac.
I have been trying to make an island in Barkley Sound and unfortunately not having much luck.
I followed the following steps that I found here.
1) Draw a polygon around the island (make a little bit larger than the island) and mark it as Exclude__WaterPolys. This will "erase" the existing water and hence erase the existing island.
2) Copy that polygon and mark it as Hydro_Polygons_Generic_Ocean_Perennial. Now you have a new patch of water.
3) Trace the new island shoreline and mark it as PolygonHole. This will make the island.
Everything seems to work until I try to use the KML of the island and mark it as a polygonhole. FSX KML tags it but when I run the build all I see in the SDK Tools. bat is "Press any key to continue ...".
It has not done anything.
Obviously I am doing something wrong. Anyone have any ideas?
Mac.