Hello,
I have updated MCX to version 1.6
I am trying to extract an object from a .bgl file. With MCX version 1.5, no issues in exporting the object, but with MCX version 1.6, I get many error messages "vertex list has mix of single UV mapped and double IV mapped vertices!" and the export file is empty.
I am not sure what is going on. Any idea? Thanks.
I have updated MCX to version 1.6
I am trying to extract an object from a .bgl file. With MCX version 1.5, no issues in exporting the object, but with MCX version 1.6, I get many error messages "vertex list has mix of single UV mapped and double IV mapped vertices!" and the export file is empty.
I am not sure what is going on. Any idea? Thanks.

