I am trying to overlay land class polygons in my airport project to create a more accurate look to the airport and for ease of creating the polygons. FSX will display some of the overlaid polygons but not all based on texture. I drew a large land class polygon using the texture grass skirting 1 and then drew a smaller land class polygon on top of the first. In testing if this would work with different textures I found that dirt and glacier ice would be displayed as drawn but not cement or city park. Does anyone know why this works with some textures but not others? The pictures attached below show first dirt then glacier ice and finally cement. The cement doesn't show.
Ed
Ed
