I succesfully converted FSX buildings and static ships from .mdl format to .gltf format with the actual development release of MCX. After building a MSFS package with the SDK I can use these objects in MSFS sceneries.
Now I tried, based on the object in .gltf format, using the Attached Object Editor, to add landable platforms. They show up properly in MCX, but after exporting the object to .gltf format and importing it again, the won't show up any more, and after compilation with the SDK, platforms are not hardened and landable.
Is there a way to create a landable platform for MSFS 2020 using MCX?
Now I tried, based on the object in .gltf format, using the Attached Object Editor, to add landable platforms. They show up properly in MCX, but after exporting the object to .gltf format and importing it again, the won't show up any more, and after compilation with the SDK, platforms are not hardened and landable.
Is there a way to create a landable platform for MSFS 2020 using MCX?
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