Happy to meet you, dear Mamu, I was willing to bet you would be the first to answer ! I'm progressing a lot seeing your videos on Youtube. Thanks !
It's not CableCars, it's a suspended gondola on what we call "Pont Transbordeur" (transporter bridge) here in France. You have around 15 old ones of this type of bridge in the world, the first of them in Bilbao ("Puente Colgante" 1893) and only remaining one in France (near Rochefort). As an architect, I re-invent a new Transborder Bridges generation, and, as I'm found of Blender and MSFS (and glider and simu pilot), I'm trying to drive a car or a bus and get it fixed on the Platform once I'm on the gondola. I followed all of your Waypoints Animation Tutos and I succeeded recently (thanks to you) in putting busses/coaches on the Gondola. It was hard because I have to adjust the speed of my busses with the OFFSET factor before baking the animation. I'm still wrestling with it, that's new for me and in your tutos (moving tractor for example) you are at constant speed, not me, my gondola and vehicles upon it have to accelerate and decelerate slowly.
Next step will be, now, not an animation, but you in FPV who embark with any terrestrial vehicles that exist in MSFS (busses, cars, or, why not, motorbikes ?, and in MSFS2024, avatars) and get fixed on the gondola from departure to arrival.
Hence this topic...
So I read tomorrow your WoldScript tuto (didn't know this one yet) and once familiar with it, I'll send you a message here or on discord, directly.
But what a fantastic tool to showcase such projects, BLENDER+MSFS !!!
I'll show you by private message the first rushes, that's fantastic !!!
So, thanks and see/speak with you I hope about that
Paul