- Messages
- 5,214
Hi Arno,
I downloaded your latest "test" development release and I am trying to check if it works OK or not but I have not gotten that far yet!
First, the program keeps saying I have to download the latest, although I have (I put it in a seperate folder under "testMCX" and open it from the "test" execute).
Next, I made a lot of night textures for my ferry but when finished and I wanted to resize and convert them to dds: error! imagetool not found. So I went to the options and put in the imagetool path again.
When I had finally managed to have all textures ready and wanted to export the dae file to FSX as an mdl: error! makemdl not found! the path was no longer complete (first part of the path missing). I gave it in again but had to reload MCX and everything I did was lost.
Everything else works so well and therefore it is a pity this happens. There must be a way avoid this kind of waste of time? Or should I add to the 'common mistakes' thread another item namely that when updating your MCX you should first check your paths before doing anything else?
Roby
PS When adding texture paths under options and if the path is a bit long, you can no longer see it. You either see the first or the last part of the path but not the whole path and no way to show the whole of it with the slider either because the slider switches from the first part of the path to the last party of the path and nothing in between.
I downloaded your latest "test" development release and I am trying to check if it works OK or not but I have not gotten that far yet!
First, the program keeps saying I have to download the latest, although I have (I put it in a seperate folder under "testMCX" and open it from the "test" execute).
Next, I made a lot of night textures for my ferry but when finished and I wanted to resize and convert them to dds: error! imagetool not found. So I went to the options and put in the imagetool path again.
When I had finally managed to have all textures ready and wanted to export the dae file to FSX as an mdl: error! makemdl not found! the path was no longer complete (first part of the path missing). I gave it in again but had to reload MCX and everything I did was lost.
Everything else works so well and therefore it is a pity this happens. There must be a way avoid this kind of waste of time? Or should I add to the 'common mistakes' thread another item namely that when updating your MCX you should first check your paths before doing anything else?
Roby
PS When adding texture paths under options and if the path is a bit long, you can no longer see it. You either see the first or the last part of the path but not the whole path and no way to show the whole of it with the slider either because the slider switches from the first part of the path to the last party of the path and nothing in between.

