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Latest Developmental Release, Material Editor not adding night texture

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unitedstates
Hi Arno
I down loaded the latest developmental release on 10/14/22. The material editor is failing to load my night texture.
I tested the model in MCX V1.5.0 and the editor finds the night texture just fine.
In v1.5.0 the editor defaults to Add Night Texture, but the latest release defaults to Set default transparent, but when I select Night Texture from the list and click apply
the editor fail to load the night texture. I can browse and select the night texture. Not sure if you meant to make this change.
 

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Hi,

I think the problem is your diffuse texture has a relative path, while the emissive texture does not.

Did you use the "night texture" material template to add this night texture? I made some changes there, so that might have given a bug.
 
Hi,

I can confirm there was indeed a bug in the material templates. With the changes I made a few days ago the relative folder information was lost. I have made a fix now and the next development release will work correctly again.
 
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