• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSXA Lightouse

Messages
3,278
Country
spain
How would you put a turning light in a lighthouse (pharo), I see something similar in the stock objects, but with diferent lights colours on each beam. and with what tool (i`'s is written so?).:rolleyes:
 
Last edited by a moderator:
Hi,

I have tried to do it with effect files in the past, but these don't always get loaded early enough. So actually I am looking for a better way to make them as well :).
 
I can't remember to have seen any lightouse with this lights?, something which could be interesting, vfr flight , etc, curious thing. In the library object there is a light which turn around ( but not have the flashing light effect), but I almost prefer a flashing light, which could be identified as a lighthouse.
This guy was attempting the samehttp://www.fsdeveloper.com/forum/showthread.php?t=5708&highlight=beacon+problem I put this link here as a remainder for myshelf. Well the problem with that lights is the two colours of the beam, not realistic at all.
 
Last edited:
What is it actually you want ? A rotating beacon or a white light flashing from a lighthouse ?
Either way you can adapt on the pharo one of the default effects . Actually l have done that on the default lighthouse object which is in the default buildings library.
 
The only thing I see is a turning beacon with diferent color beam, I've tried a beacon light but not match with the lights of a lighthouse, when I talk about flashing light is the effect that must have the light. til now I don't see any light that visually match with a lighthouse
 
Ok Tejal

First of all check that in your fsx/Effects the effect "fx_lightObsWhiteFlash60Hi.fx" exists .
Copy/Paste the code below in Notepad .
Then enter the exact latitude(lat) , longitude(lon) and altitude(alt) of the location you want the flashing (blinking) white light .
Save the code as xml , and give it a name you can easily recognize.
Drag/Drop the xml file into BglComp.exe to compile and a bgl file will be produced .
Copy/Paste the .bgl file in FSX/Addons scenery/scenery .
Start FSX . The flashing light will be at your location .

<?xml version="1.0" encoding="ISO-8859-1" ?>
<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd">
<SceneryObject
lat="38.3277666666512"
lon="23.8065138888886"
alt="12.00M"
altitudeIsAgl="TRUE"
pitch="0"
bank="0"
heading="310.995483398438"
imageComplexity="NORMAL">
<Effect
effectName="fx_lightObsWhiteFlash60Hi.fx"
effectParams="NIGHT=1;"/>
</SceneryObject>
</FSData>

Hope this helps
 
Hi, what a conincidence¡, right was that effect which I had tried before, a little poor for a lighthouse, and that light no switch off at day¡¡, if at least there would be a way of tweak a little those lights, as altering the flashing secuence, or the bright.it's a pity there is not any available lights for those lighthouses.well this is not a matter of life or death but I think that not must be too complicated to achieve. Thanks and greetings.
 
This particular light as you can observe in the xml code only flashes at NIGHT .
You are right about the intensity of the light , it's rather poor for a lighthouse . As for frequency and light pattern , this is in marine terms a "Q Fl W" .
You are refering to "Gp Fl(2 or 3) W " visible from a distance . But again this is FSX not real life .
 
Hi, Geobas, well I search the fx with the file searcher, but I attach the effect with modelconvertex, very much easy all the process of load the model and attach the effect. I guess that this kind of light must be modeled from scratchpad, the only thing that could serve is the rotating beacon( see the atttached picture) but the output was a disaster, the light act as static object. anyway thank for the reply. greetings.
 

Attachments

  • Beacon.jpg
    Beacon.jpg
    54 KB · Views: 534
All right, deserve a try, I'm not searching for big effects, but something a little better, with such a lights look a very sad houselight, thank you.
 
Hi Bernardo ,

You really got me confused . What is exactly you want to do . You want a light ? You want a rotating beacon ? What ?
Place the attached .bgl file in your FSX/Addon Scenery/scenery folder
Go to GCXO and you will see a rotating beacon on top of the default airport tower . Seems to me it is quite realistic

George
 
Last edited:
Sorry my friend for not be clear, the only has got confused is myshelf:o, I say so because I don't know until now what light I could apply to the lighthouse, just only one which could match with that of a lighthouse, beside I have not idea about scenery developing. I will give a try to the rotating light of Gcxo. greetings and thanks
 
All right, this could do the work, but what about the two colors beam, could be this issue be tweaked, what is the name of this object?, thanks in advance, anyway if any better I will use this one, sure, thank for the interest, really.
 
Hola!

Yes it can be tweaked. Geobas can explain also (maybe better than I can).
Go to the effect file of the lighthouse object and open it with wordpad or so.
Then find the [particle attributeX] and adapt color start and color end to make it white instead of green or red.
White is 255,255,255, xxx where x is the degree of transparency.

Edit: PS to see the model and the attached effect name, use ModelconverterX.
 
NOTA BENE: Make a copy of the default .fx file and edit the copy. Do not change the default .fx file!
 
Hi Bernardo ,

l have to drive 180 kms shortly , so here is some last info you can play with to keep you busy over the weekend.

The rotating beacon is not an object nor an effect as such (.fx file).
It's xml code edited to the co-ordinates of the GCXO tower compiled and produced the .bgl file l attached in my previous post .
The beacons in the effects folder of FSX are either fixed or flashing lights .
You can use the code as under with the particulars of your choice and you'll have the green/white rotating beacon .
Just give it a name , compile it , and drop the .bgl file in your FSX/Addon scenery/scenery folder . Sorry l can't tweak this one .

Hasta el Lunes
George

code:

<FSData
version="9.0"
xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<SceneryObject
lat="28.4880107415203"
lon="-16.34605220282"
alt="31.50M"
pitch="0.000000"
bank="0.000000"
heading="0.000000"
imageComplexity="VERY_SPARSE"
altitudeIsAgl="TRUE">
<Beacon
type="CIVILIAN"
baseType="AIRPORT" />
</SceneryObject>
</FSData>
 
thank you george, I am trying to acces/found the object/fx whatever could be, to edit, I'm trying to get situational awareness. :D, 180 Km is a little trip¡¡,:D
 
Last edited:
Back
Top