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lights

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us-northcarolina
Okay, now that i've tackled the radar, I need to know how to add lights to the scenery, like a glowing point of light. I want to add red obstruction lights to some things around the airport.

This is in FSDS 3.51 for FSX :D
 
This is very easy to do with your PartDataDefs.txt file and using an attach point, I wrote a tutorial called
Adding an effect to a object made with FSDS 3.5.1.htm
You can find it here

http://farfyscenery.katuu.com/

H_Farfy:D:D
 
Wow Farfy, that was easy and looks nice!

Now for the billion dollar question.... is there a way to attach a rotating beacon in the same way? :D
 
Ok the billion dollar answer….YES
Just make your structure with a rotating part on top, make it rotate as Mike JG had said in the other post.

Then place the small polygon in or on top of the rotating part but set this polygon as the child of the rotating part and then use the effect ( fx_luxbeam2.fx ) this is a nice white beam.

You may need to add this effect to your PartDataDefs.txt if you are not sure how to do this, e-mail me and I will send you my copy of the PartDataDefs.txt
Farfy2@gmail.com

H_Farfy:D:D
 
You will need to look through the effect folder and try to find the one you want, but the procedure is the same, but sorry I am not sure which effect that one is.

H_Farfy:D
 
yeah i figured that was it.

Any takers? Anybody know the effect name for default rotating beacons?
 
Sorry, Jon, there is no single effect for the rotating beacon.

Code:
<FSData version="9.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
<SceneryObject lat="26.0264873647112" lon="-81.0351216327399" alt="0" altitudeIsAgl="TRUE" pitch="0" bank="0" heading="0" imageComplexity="NORMAL" >
<Beacon type="MILITARY" baseType="AIRPORT" />
</SceneryObject>
</FSData>

That will get you the default green/white at a place of your choosing (fill in the correct info, name it whateveryouwant.xml, and compile it with the bglcomp of your choice.

The rotating beacon is made up of (I believe...I haven't looked for a while...fx_beacong, fx_beaconwhi and maybe luxbeam 1 and 2. The library objects are in the sdk if you want to use the attachtool to try to animate them.

Jim
 
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