• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Limitations to unattached effects?

Messages
12
Country
unitedkingdom
Hi everyone-after struggling with the effects SDK I seem to be able to put my desired effect into fs2004, but have a couple of queries.
I needed to create an effect that would spawn anywhere in the world at random altitudes, using a distance controller to switch it on and off.
In order for it to spawn at different lacations I have to hard code all the locations in the xml code-as I needed about 200 different lats and longs, you can imagine that it would be a laborius process.
So, I wrote some php code that put 200 random lats and longs into preformated xml code-copy and paste the php output into the xml source code and-hey presto-done in minutes.
I was wondering though, how many unattached to objects I can put into FS without a hit on performance?
Also-I put the resulting BGL in Senery/Generic, everything works OK, but would it be better to put, say Western European Lats and longs in Scenery/Eurw, Eastern Europen Lats and Longs in Scenery/Eure and so on?
I am terrified of putting too many effects in FS and thus decreasing performance.
It is only one effect but shown on arrival of the aircraft to the lat and long specified in the xml code.
Thanks for your patience (sorry, I'm new to this effects lark-I could get really into it!)
 
As far as i know, if they are appearing at random...then you shouldn't have an issue at all. The only time you will get a framerate drop is having many effects at once in your scene or a very huge effect.

Dave
 
Back
Top