Hi everyone-after struggling with the effects SDK I seem to be able to put my desired effect into fs2004, but have a couple of queries.
I needed to create an effect that would spawn anywhere in the world at random altitudes, using a distance controller to switch it on and off.
In order for it to spawn at different lacations I have to hard code all the locations in the xml code-as I needed about 200 different lats and longs, you can imagine that it would be a laborius process.
So, I wrote some php code that put 200 random lats and longs into preformated xml code-copy and paste the php output into the xml source code and-hey presto-done in minutes.
I was wondering though, how many unattached to objects I can put into FS without a hit on performance?
Also-I put the resulting BGL in Senery/Generic, everything works OK, but would it be better to put, say Western European Lats and longs in Scenery/Eurw, Eastern Europen Lats and Longs in Scenery/Eure and so on?
I am terrified of putting too many effects in FS and thus decreasing performance.
It is only one effect but shown on arrival of the aircraft to the lat and long specified in the xml code.
Thanks for your patience (sorry, I'm new to this effects lark-I could get really into it!)
I needed to create an effect that would spawn anywhere in the world at random altitudes, using a distance controller to switch it on and off.
In order for it to spawn at different lacations I have to hard code all the locations in the xml code-as I needed about 200 different lats and longs, you can imagine that it would be a laborius process.
So, I wrote some php code that put 200 random lats and longs into preformated xml code-copy and paste the php output into the xml source code and-hey presto-done in minutes.
I was wondering though, how many unattached to objects I can put into FS without a hit on performance?
Also-I put the resulting BGL in Senery/Generic, everything works OK, but would it be better to put, say Western European Lats and longs in Scenery/Eurw, Eastern Europen Lats and Longs in Scenery/Eure and so on?
I am terrified of putting too many effects in FS and thus decreasing performance.
It is only one effect but shown on arrival of the aircraft to the lat and long specified in the xml code.
Thanks for your patience (sorry, I'm new to this effects lark-I could get really into it!)

