Hi all
I think this problem is seen frequently. I looked on the forum for some answers but didn’t find any. Maybe some of you can help
It’s like this…I made a large building with 3 levels of LOD: LOD_150, LOD_070 and LOD_ 050 which is a dummy. All LODs are in the same .gmax file. I exported the building via fs2002 gamepack and I get the .x, .asm, .mdl, .xml and the _0.asm files
I drag the .x file over makemdl and when I “START” the conversion it jams. That’s it. No warning no message. I'm sure I didn't do something right however I don't know.
If I export the building without LOD everything works fine. Btw this is for fs9
Before switching to fs2002 SDK I have worked with fs2004 SDK. In that case I obtained the .xml and .mdl files and from there I made my .bgl file, however no tweaking. The LODs worked fine
So the ideea is I want to obtain a LOD object and to tweak my model for removing the shadows.
Andrei
I think this problem is seen frequently. I looked on the forum for some answers but didn’t find any. Maybe some of you can help
It’s like this…I made a large building with 3 levels of LOD: LOD_150, LOD_070 and LOD_ 050 which is a dummy. All LODs are in the same .gmax file. I exported the building via fs2002 gamepack and I get the .x, .asm, .mdl, .xml and the _0.asm files
I drag the .x file over makemdl and when I “START” the conversion it jams. That’s it. No warning no message. I'm sure I didn't do something right however I don't know.
If I export the building without LOD everything works fine. Btw this is for fs9
Before switching to fs2002 SDK I have worked with fs2004 SDK. In that case I obtained the .xml and .mdl files and from there I made my .bgl file, however no tweaking. The LODs worked fine
So the ideea is I want to obtain a LOD object and to tweak my model for removing the shadows.
Andrei
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