Heretic
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Hey everyone,
I've recently tried to add some custom *Max created objects to a scenery. This worked quite well in the end, but since I'm a poly waster, having a few high-poly hangars around was kind of a huge performance killer.
So I tried to add LODs to the models. What showed up fine before now looks like this in FSX:

The hangar in question in FSX with its LODs as shown in the LOD tool:

I've used the naming convention for LODs from the FSX SDK.
Any ideas what could be causing this problem?
I've recently tried to add some custom *Max created objects to a scenery. This worked quite well in the end, but since I'm a poly waster, having a few high-poly hangars around was kind of a huge performance killer.
So I tried to add LODs to the models. What showed up fine before now looks like this in FSX:

The hangar in question in FSX with its LODs as shown in the LOD tool:

I've used the naming convention for LODs from the FSX SDK.
Any ideas what could be causing this problem?









