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I posted this over on scenery -general but thought I'd drop it here as well.
done this so many times with success, but now and then this happens.
Through the years I have made some nice transparent windows. but now and then, try as I may I sometimes cannot do it!!!
This is especially annoying when I am trying to teach a new designer how to do this and it fails! (Pardon me while I wipe egg off my face).
1. I open my Corel program.
2. make a 256x256 or 512x512 and choose a color, maybe light blue.
3. save as a windows bmp
4. open this with DXTBMP
5. choose ‘alpha’ and choose make alpha template’
6. hit OK and send to editor.
7. I click on my pallet and I get an array of squares all the way from 0 to 255. (I notice sometimes a number is chosen for me- I might try that or choose my own.
8. click ‘file’ then ‘save’ and X out of Corel
9. Back in DXTBMP ‘refresh after edit’
10. Save and choose dxt 1, 3, or 5. done
I use this for my texture for the window.
----------
Often I have noticed that after choose the level of trans in Corel and I am back I DXTBMP one of a few things might happen......
1. refresh edit show no change at all.
2. main bmp turns black and so does the alpha screen either before or after ‘refresh after edit’
If these things happen, what did I do wrong? Or does this just happen now and then?
---------
additional questions-
1. After ‘refresh after edit’ do I need to go to image and choose ‘reload after editing’?
2. If I find the level of trans is not what I want, can I take this bmp to editor without taking the main bmp out of dxt? OR, is it sufficient I just choose alpha template again to clear the old alpha?
You help with these questions are greatly appreciated. Yours, Bob
done this so many times with success, but now and then this happens.
Through the years I have made some nice transparent windows. but now and then, try as I may I sometimes cannot do it!!!
This is especially annoying when I am trying to teach a new designer how to do this and it fails! (Pardon me while I wipe egg off my face).
1. I open my Corel program.
2. make a 256x256 or 512x512 and choose a color, maybe light blue.
3. save as a windows bmp
4. open this with DXTBMP
5. choose ‘alpha’ and choose make alpha template’
6. hit OK and send to editor.
7. I click on my pallet and I get an array of squares all the way from 0 to 255. (I notice sometimes a number is chosen for me- I might try that or choose my own.
8. click ‘file’ then ‘save’ and X out of Corel
9. Back in DXTBMP ‘refresh after edit’
10. Save and choose dxt 1, 3, or 5. done
I use this for my texture for the window.
----------
Often I have noticed that after choose the level of trans in Corel and I am back I DXTBMP one of a few things might happen......
1. refresh edit show no change at all.
2. main bmp turns black and so does the alpha screen either before or after ‘refresh after edit’
If these things happen, what did I do wrong? Or does this just happen now and then?
---------
additional questions-
1. After ‘refresh after edit’ do I need to go to image and choose ‘reload after editing’?
2. If I find the level of trans is not what I want, can I take this bmp to editor without taking the main bmp out of dxt? OR, is it sufficient I just choose alpha template again to clear the old alpha?
You help with these questions are greatly appreciated. Yours, Bob


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