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MakeLevel20Images in resources. It will take quadtiles of levels 16 through 19 and make greater level tiles. In Devmode, you can grab a quad tile and repaint it to add or eliminate features, and then make greater level tiles for addition to an aerial imagery project. The greater level tiles will override the existing tiles in the sim. Great for getting rid of piers on lakes, aircraft on parking areas, imagery of bridges or buildings that no longer exist... by using the existing tile in the sim. No need for recoloring as the sim's input tile is already shaded properly. No need for polygons to cover the default aerials.