- Messages
- 2,388
- Country

I was wondering if anyone could steer me to a good tutorial on how to make a car. I've tried tubes and shaping ala a fuselage. I've tried a series of thin boxes staqcked on top of each other and reshaping length and width.
I do realize that the first step is getting a perfect side view and front (or back) view which , also, after scaling in backdrop the roof is the same highth in each backdrop view.
The worst part is trying to apply textures which tend to wrap all over the place! Poly mode /textures is a bit better, but then I end up with a gazillion polys to texturize..... applying a bmp or a part of a bump to 200+ little squares!
Oh BTW- I can't seem to access my chm ? help files in FSDS anymore. Adam sent me some pdf files which helped much, but does anyone know why help quits working? This is most likely an XP problem. Just thought someone might have run into this annoyance.
Bob
I do realize that the first step is getting a perfect side view and front (or back) view which , also, after scaling in backdrop the roof is the same highth in each backdrop view.
The worst part is trying to apply textures which tend to wrap all over the place! Poly mode /textures is a bit better, but then I end up with a gazillion polys to texturize..... applying a bmp or a part of a bump to 200+ little squares!
Oh BTW- I can't seem to access my chm ? help files in FSDS anymore. Adam sent me some pdf files which helped much, but does anyone know why help quits working? This is most likely an XP problem. Just thought someone might have run into this annoyance.
