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Making ground polys with mdl

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australia
I have been trying the technique of creating ground polys using 3d models for FS2004 (to avoid the nasty flickering). Now, I know most people use GMAX but I've always been confused by that program so I am using FSDS.

What I have achieved so far is

a: made the 3d model in FSDS and exported as an x file
b: used the FS2002 makemdl to create the asm files
c: edited the asm file to delete SHADOW_CALL and change ADDOBJ to ADDCAT
d: used Richard Ludowises BGLC_9.exe to compile the asm back into a bgl

All works well with none of the awful flickering.

My problem is this. In step b: the FS2002 makemdl insists that I enter the coords for where I want the object to go. I'd like to create just a mdl file which I could then stick into a library so I can place multiple copies of the mdl wherever I like. Is this possible? If so, how? Can I edit the asm to do this? and if so how?

If not, how would I go about merging multiple bgls generated by the fs2002 makemdl as it seems to me that I would have to create individual bgls for each object.
 
Hi,

No you can not create the ground polygons as MDL files, they have to be BGL files. This thus also means you can not put them in a library.

It is not really easy to put them all in one BGL file, unless all ground polygons have the same reference point. Then you can merge the ASM files quite easily. But in general it does not hurt to have a few different BGL files, or are you planning to place thousands of ground polygons?
 
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