Material Editor Error

arno

Administrator
Staff member
FSDevConf team
Resource contributor
#21
Hi,

I did some more testing, but I can't reproduce the crash here. What I did is:

  • Load the model
  • Add night textures to the materials
  • Used browse to set the night texture for a material that has a file that doesn't exist to another file
  • Prefix all textures with the model name
  • Minimize drawcalls
 
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