Dutcheeseblend
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Hi,
I'm preparing some Blender to FS descriptions, with animations. It works quite nice, but when I am exporting the model from MCX to FSX, I get the following with the rudder animation:
Full extent to the right works fine, rudder goes smoothly all the way to the right and stays there (I'm using keyboard now).
Full extent to the left works erroneous, initially the rudder deflects fine and smoothly, but right at the last key tap, the rudder automatically jumps into neutral position. Deflecting back, it jumps from center to left, then smoothly to the center.
What could this be? The same encountered with ailerons, but I'm testing only with the rudder now.
If needed, I can provide the files!
Thanks in advance!
I'm preparing some Blender to FS descriptions, with animations. It works quite nice, but when I am exporting the model from MCX to FSX, I get the following with the rudder animation:
Full extent to the right works fine, rudder goes smoothly all the way to the right and stays there (I'm using keyboard now).
Full extent to the left works erroneous, initially the rudder deflects fine and smoothly, but right at the last key tap, the rudder automatically jumps into neutral position. Deflecting back, it jumps from center to left, then smoothly to the center.
What could this be? The same encountered with ailerons, but I'm testing only with the rudder now.
If needed, I can provide the files!
Thanks in advance!