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MCX crash

Horst18519

Moderator
Resource contributor
Messages
2,385
Country
germany
Hi Arno,

I'm afraid there seems to be a bug in the latest dev release.
I tried to use the batch converter (add empty LOD), and get the following error:

Code:
System.InvalidOperationException: Dieser BackgroundWorker ist derzeit ausgelastet und kann nicht mehrere Aufgaben gleichzeitig ausführen.
   bei System.ComponentModel.BackgroundWorker.RunWorkerAsync(Object argument)
   bei ASToFra.ModelConverterX.MainWindow.ImportObject(String filename, Int32 batchCount)
   bei ASToFra.Interfaces.EventDistributor.OnImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.RaiseImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.ImportObjectModel()
   bei ASToFra.Interfaces.SceneryChanged.Invoke(Scenery scen)
   bei ASToFra.Interfaces.EventDistributor.OnSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.RaiseSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.UpdateFormBeforeImport(String fileName, Int32 batchCount)
   bei ASToFra.ModelConverterX.MainWindow.ImportObject(String filename, Int32 batchCount)
   bei ASToFra.Interfaces.EventDistributor.OnImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.RaiseImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.ImportObjectModel()
   bei ASToFra.Interfaces.SceneryChanged.Invoke(Scenery scen)
   bei ASToFra.Interfaces.EventDistributor.OnSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.RaiseSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.UpdateFormBeforeImport(String fileName, Int32 batchCount)
   bei ASToFra.ModelConverterX.MainWindow.ImportObject(String filename, Int32 batchCount)
   bei ASToFra.Interfaces.EventDistributor.OnImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.RaiseImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.ImportObjectModel()
   bei ASToFra.Interfaces.SceneryChanged.Invoke(Scenery scen)
   bei ASToFra.Interfaces.EventDistributor.OnSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.RaiseSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.UpdateFormBeforeImport(String fileName, Int32 batchCount)
   bei ASToFra.ModelConverterX.MainWindow.ImportObject(String filename, Int32 batchCount)
   bei ASToFra.Interfaces.EventDistributor.OnImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.RaiseImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.ImportObjectModel()
   bei ASToFra.Interfaces.SceneryChanged.Invoke(Scenery scen)
   bei ASToFra.Interfaces.EventDistributor.OnSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.RaiseSceneryChanged(Scenery scen)
   bei ASToFra.ModelConverterX.MainWindow.UpdateFormBeforeImport(String fileName, Int32 batchCount)
   bei ASToFra.ModelConverterX.MainWindow.ImportObject(String filename, Int32 batchCount)
   bei ASToFra.Interfaces.EventDistributor.OnImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.RaiseImportObject(String filename)
   bei ASToFra.ModelConverterX.BatchConvertForm.ImportObjectModel()
   bei System.Windows.Forms.Control.OnClick(EventArgs e)
   bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   bei System.Windows.Forms.Control.WndProc(Message& m)
   bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
   bei System.Windows.Forms.Button.WndProc(Message& m)
   bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Geladene Assemblys **************
mscorlib
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
----------------------------------------
ModelConverterXLaunch
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ModelConverterX.exe.
----------------------------------------
ModelConverterX
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ModelConverterX.DLL.
----------------------------------------
System.Windows.Forms
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll.
----------------------------------------
System
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll.
----------------------------------------
System.Drawing
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll.
----------------------------------------
Interfaces
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/Interfaces.DLL.
----------------------------------------
ObjectModel3D
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ObjectModel3D.DLL.
----------------------------------------
EventLog
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/EventLog.DLL.
----------------------------------------
ObjectWriter
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ObjectWriter.DLL.
----------------------------------------
ObjectReader
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ObjectReader.DLL.
----------------------------------------
ObjectRenderer
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ObjectRenderer.DLL.
----------------------------------------
CSGL12DLL
    Assembly-Version: 12.0.0.0.
    Win32-Version: 1.0.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/CSGL12DLL.DLL.
----------------------------------------
ParticleEffects
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ParticleEffects.DLL.
----------------------------------------
System.Configuration
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll.
----------------------------------------
System.Xml
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll.
----------------------------------------
Utils
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/Utils.DLL.
----------------------------------------
mscorlib.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5466 (Win7SP1GDR.050727-5400).
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll.
----------------------------------------
TextureObject
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/TextureObject.DLL.
----------------------------------------
System.Windows.Forms.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll.
----------------------------------------
ObjectEditor
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/ObjectEditor.DLL.
----------------------------------------
TextureWriter
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/TextureWriter.DLL.
----------------------------------------
System.resources
    Assembly-Version: 2.0.0.0.
    Win32-Version: 2.0.50727.5420 (Win7SP1.050727-5400).
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.resources/2.0.0.0_de_b77a5c561934e089/System.resources.dll.
----------------------------------------
TextureLoader
    Assembly-Version: 1.0.0.0.
    Win32-Version: 1.4.0.0.
    CodeBase: file:///E:/FS/Scenery-Design/ModelConverterX/TextureLoader.DLL.
----------------------------------------

************** JIT-Debuggen **************
Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der
Konfigurationsdatei der Anwendung oder des Computers
(machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden.
Die Anwendung muss mit aktiviertem Debuggen kompiliert werden.

Zum Beispiel:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten
Ausnahmen an den JIT-Debugger gesendet, der auf dem
Computer registriert ist, und nicht in diesem Dialogfeld behandelt.
 
Hi,

Are you sure it's the last? I fixed a similar bug a few days ago. I'll check again tonight.

Send from my phone using Tapatalk, so excuse the short sentences and possible typos
 
Ok, that's the latest indeed. I haven't had the time yet to check the bug.
 
Hi,

I can reproduce the crash. I'll try to fix it tomorrow, working on another bug now :).
 
Hi Thorsten,

Fixed it now, so from tomorrow it will work again.
 
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