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MSFS20 MCX disabling animations on export

Hi,

I had another look and I noticed that your test.fsc object does not have a correct animation type set. Once an ambient animation is specified I get the animation line in the XML file.

I have attached the two glTF files I made, plus a third test object that I used in the past to test animations.
 

Attachments

Hi Arno, Success but only with your gltf files. Re ran" test "with the ambient but no line in the xml . I'm using the lastest development release dated 18/03/23. The animation on NWI ssr runs a lot slower that it does in MCX though. Is there a way to speed it up? Ok completed testing now imported your animation file and then exported it, no animation in the xml. So it can only be something in my MCX setup.

Paul
 
Hi Paul,

Do you have the path to the modeldef.xml set correctly in the options? Without that the animations are not exported correctly either. If modeldef.xml can not be found you should get a warning in the event log when you start MCX.

As for the animation speed, you can use the animation scaling option in the exporter settings to change that. Or you could change the key values by editing the animation in the hierarchy editor.
 
I don't think MSFS has that file, so it would be the FSX or P3D one. It's in the SDK.
 
Hi Arno, I think that sorted it. Just double checked the path for modeldef , eventhough it showed a valid path , I had the reselect it for some reason. I now get animation code in the xml. So thank you very much for the help again.

Paul
 
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