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Arno,
If this has been asked before or it already does, then sorry for recreating it, i havent used
Is it possible..well I know its possible, but is it feasible for MCX to import multiple object (e.g. MDLs) and export to or place as one object (compiled into 1 bgl but not like a library bgl)? I realize I could simply do this already with my existing modification/creation tools, but if I had already completed and want to combine them in your platform, all it would really need to do is keep the material separate per object, add the ability to pan transform a selected object, and have additional entries per object or it would call from memory what you had set, and a way to rename objects just in case you have multiples with the same name.
Its really an ease of use type thing. I also wonder who would like to see something like this?
If this has been asked before or it already does, then sorry for recreating it, i havent used
Is it possible..well I know its possible, but is it feasible for MCX to import multiple object (e.g. MDLs) and export to or place as one object (compiled into 1 bgl but not like a library bgl)? I realize I could simply do this already with my existing modification/creation tools, but if I had already completed and want to combine them in your platform, all it would really need to do is keep the material separate per object, add the ability to pan transform a selected object, and have additional entries per object or it would call from memory what you had set, and a way to rename objects just in case you have multiples with the same name.
Its really an ease of use type thing. I also wonder who would like to see something like this?