How to use the "animated windsock" ...provided by Jörg Dannenberg (aka "jdberg") & Arno (...continued)
PART-5: Get correct Magnetic Declination (aka "MagDec") Heading to place "animated windsock" via FS2004 BGLComp XML
NOTE: Magnetic Declination is also referred to as Magnetic Variation (aka "MagVar")
1.) In FS9 user aircraft flight session at ex: LEMU:
a.) Set flight into "Slew" mode ("Y" key command)
b.) Set flight parameters to display on-screen by pressing the keyboard '<Shift+Z> key command repeatedly
c.) Set aircraft orientation to "Magnetic North" for user aircraft FS location by pressing the keyboard 'SpaceBar' key (FSX: <Ctrl> + <Spacebar>)
NOTE: FS user aircraft HDG value should now match the local MagVar of "003" at that Geographic coordinate position
PART-6: Prepare "animated windsock" scenery object library BGL and mapped textures for placement via FS2004 BGLComp XML
NOTE: This assumes your scenery package has been added to the FS9 Scenery Library as an "Active" layer with the following folder chain ex:
[FS9 install path]\Addon Scenery\ LEMU
1.) In Windows Explorer (aka "My Computer" or "Computer")
a.) Copy the new compiled "Windsock animated_jdb_LIB.bgl" from the "Windsock animated" folder to ex:
[FS9 install path]\Addon Scenery\ LEMU\Scenery sub-folder
b.) Copy "windsock_LM.bmp" and "windsock.bmp" textures for "Windsock animated_jdb_LIB.bgl" from the "Windsock animated" folder to ex:
[FS9 install path]\Addon Scenery\ LEMU\Texture sub-folder
PART-7: Place "animated windsock" from "Windsock animated_jdb_LIB.bgl" via FS2004 BGLComp XML
NOTE: In MSFS, 'Wind Direction' is always expressed in degrees Magnetic
1.) Using ex: ADE9, 'place' the first Windsock scenery library object (...#0) in the "Windsock animated_jdb_LIB.bgl" at LEMU
a.) For placement, use a Heading of +3.3892822266 Degrees to correct the object for Magnetic Declination / Variation ...relative to True North
b.) ONLY '1' "Windsock animated" custom object needs to be placed; any duplicate 'paired' windsock object placement at LEMU is optional.
2.) Save the Windsock 'placement BGL' as ex: "Windsock animated_jdb_PLC.bgl" in your 'Active' LEMU FS scenery library folder chain at:
[FS9 install path]\Addon Scenery\ LEMU\Scenery sub-folder
NOTE: MagVar displayed / used in FS9 is based on the non-changing data within MS-ACES' FS9 "MagDec.BGL" ...dated March 3rd, 2003 in:
[FS9 install path]\Scenery\Base\Scenery sub-folder
http://www.fsdeveloper.com/wiki/index.php?title=Magdec_BGL_File
* Also note the "real-world'' Magnetic Declination (variation) at LEMU:
"Variation: 0.04°E (WMM2015 magnetic declination)"
"0.11° annual change"
http://www.gcmap.com/airport/LEMU
FYI: Using a somewhat verbose conversion of MSFS variable offsets reported via FSUIPC, a Heading of (Mag): -3.3892822266 = True Heading: 0
BTW: For additional information regarding Magnetic Declination / Magnetic Variation, see:
http://www.ngdc.noaa.gov/geomag/declination.shtml
PART-8: Re-start FS9; Set FS Weather to customized Wind Speed and Direction:
1.) Re-start FS9 at LEMU, and via FS9 GUI Menu > World > Weather ('Weather' dialog opens)
2.) In "Weather" dialog:
a.) Click [Customize weather...] button ('Weather' conditions dialog opens)
b.) In Weather > Conditions dialog sub-section, set Wind speed slider to: Moderate (16 kts.)
c.) In Weather > Conditions dialog sub-section, set Wind direction dial to +3 degrees
d.) Click 'OK' ('Weather' conditions dialog closes; returns to Weather dialog)
e.) Click 'OK' ('Weather' closes; returns to current FS flight session)
NOTE: FS9 Wind should now be coming from Magnetic North at 16 Kts. so that any Windsock will be fully deployed, and active animations displayed.
3.) Slew up to the Windsock tail-end (small) opening position
a.) Inspect Windsock Heading / animation from ex: user aircraft virtual cockpit view at +3 Degrees
4.) Also inspect Windsock Heading / animation from ex: user aircraft virtual cockpit view at Headings which match different Wind Speed / Direction settings (...as configured in steps 2.) and 3.) immediately above in this Part-8).
Hope this helps, and that I did not post any incorrect info (my available time was limited today, so this was composed in a bit of a 'rush').
Many thanks again to Jörg Dannenberg & Arno for making this excellent animated Windsock available to us !
PS: I'll check this tutorial again later to see if any further edits / corrections are needed.
GaryGB
PART-5: Get correct Magnetic Declination (aka "MagDec") Heading to place "animated windsock" via FS2004 BGLComp XML
NOTE: Magnetic Declination is also referred to as Magnetic Variation (aka "MagVar")
1.) In FS9 user aircraft flight session at ex: LEMU:
a.) Set flight into "Slew" mode ("Y" key command)
b.) Set flight parameters to display on-screen by pressing the keyboard '<Shift+Z> key command repeatedly
c.) Set aircraft orientation to "Magnetic North" for user aircraft FS location by pressing the keyboard 'SpaceBar' key (FSX: <Ctrl> + <Spacebar>)
NOTE: FS user aircraft HDG value should now match the local MagVar of "003" at that Geographic coordinate position
PART-6: Prepare "animated windsock" scenery object library BGL and mapped textures for placement via FS2004 BGLComp XML
NOTE: This assumes your scenery package has been added to the FS9 Scenery Library as an "Active" layer with the following folder chain ex:
[FS9 install path]\Addon Scenery\ LEMU
1.) In Windows Explorer (aka "My Computer" or "Computer")
a.) Copy the new compiled "Windsock animated_jdb_LIB.bgl" from the "Windsock animated" folder to ex:
[FS9 install path]\Addon Scenery\ LEMU\Scenery sub-folder
b.) Copy "windsock_LM.bmp" and "windsock.bmp" textures for "Windsock animated_jdb_LIB.bgl" from the "Windsock animated" folder to ex:
[FS9 install path]\Addon Scenery\ LEMU\Texture sub-folder
PART-7: Place "animated windsock" from "Windsock animated_jdb_LIB.bgl" via FS2004 BGLComp XML
NOTE: In MSFS, 'Wind Direction' is always expressed in degrees Magnetic
1.) Using ex: ADE9, 'place' the first Windsock scenery library object (...#0) in the "Windsock animated_jdb_LIB.bgl" at LEMU
a.) For placement, use a Heading of +3.3892822266 Degrees to correct the object for Magnetic Declination / Variation ...relative to True North
b.) ONLY '1' "Windsock animated" custom object needs to be placed; any duplicate 'paired' windsock object placement at LEMU is optional.

2.) Save the Windsock 'placement BGL' as ex: "Windsock animated_jdb_PLC.bgl" in your 'Active' LEMU FS scenery library folder chain at:
[FS9 install path]\Addon Scenery\ LEMU\Scenery sub-folder
NOTE: MagVar displayed / used in FS9 is based on the non-changing data within MS-ACES' FS9 "MagDec.BGL" ...dated March 3rd, 2003 in:
[FS9 install path]\Scenery\Base\Scenery sub-folder
http://www.fsdeveloper.com/wiki/index.php?title=Magdec_BGL_File
* Also note the "real-world'' Magnetic Declination (variation) at LEMU:
"Variation: 0.04°E (WMM2015 magnetic declination)"
"0.11° annual change"
http://www.gcmap.com/airport/LEMU
FYI: Using a somewhat verbose conversion of MSFS variable offsets reported via FSUIPC, a Heading of (Mag): -3.3892822266 = True Heading: 0
BTW: For additional information regarding Magnetic Declination / Magnetic Variation, see:
http://www.ngdc.noaa.gov/geomag/declination.shtml
PART-8: Re-start FS9; Set FS Weather to customized Wind Speed and Direction:
1.) Re-start FS9 at LEMU, and via FS9 GUI Menu > World > Weather ('Weather' dialog opens)
2.) In "Weather" dialog:
a.) Click [Customize weather...] button ('Weather' conditions dialog opens)
b.) In Weather > Conditions dialog sub-section, set Wind speed slider to: Moderate (16 kts.)
c.) In Weather > Conditions dialog sub-section, set Wind direction dial to +3 degrees
d.) Click 'OK' ('Weather' conditions dialog closes; returns to Weather dialog)
e.) Click 'OK' ('Weather' closes; returns to current FS flight session)
NOTE: FS9 Wind should now be coming from Magnetic North at 16 Kts. so that any Windsock will be fully deployed, and active animations displayed.
3.) Slew up to the Windsock tail-end (small) opening position
a.) Inspect Windsock Heading / animation from ex: user aircraft virtual cockpit view at +3 Degrees
4.) Also inspect Windsock Heading / animation from ex: user aircraft virtual cockpit view at Headings which match different Wind Speed / Direction settings (...as configured in steps 2.) and 3.) immediately above in this Part-8).
Hope this helps, and that I did not post any incorrect info (my available time was limited today, so this was composed in a bit of a 'rush').
Many thanks again to Jörg Dannenberg & Arno for making this excellent animated Windsock available to us !

PS: I'll check this tutorial again later to see if any further edits / corrections are needed.

GaryGB
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