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FSX Mesh creation/resolution

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unitedstates
Hello all,

After building a new computer and installing FSX:SE in lieu of my regular FSX, I have become dismayed at my flying locale.

I'd like to know something about creating mesh for my local flying area. When creating terrain mesh, what is the maximum detail that FSX will support, versus the maximum detail that current scenery creating programs will produce, versus the maximum available data (or resolution) that can to be found and used to create said mesh?

1st post and all, thanks for looking.

Joe
 
After building a new computer and installing FSX:SE in lieu of my regular FSX, I have become dismayed at my flying locale.

There is no difference between FSX and FSX:SE regarding mesh. If you liked your FSX, then FSX:SE should be the same with the appropriate addons.

Dick
 
There is no difference between FSX and FSX:SE regarding mesh. If you liked your FSX, then FSX:SE should be the same with the appropriate addons.

Dick
Understood :). I probably put that in there more for informational purposes, as I actually haven't used FSX in a number of years.

At this point, I want to start building scenery, not buying scenery.
 
Max detail that FSX supports: ~ 0.5m (I.e. you'd generally need Lidar derived data). Data like this is hard to obtain and generally won't cover large areas. Resample.exe (the program used to convert other formats into FSX Bgl files) can convert at 0.5m...just don't fall into the trap of thinking that more resolution automatically means better data (a bit like finding a 16x16 pixel low resolution image from the internet, resampling it to 1024x1024 and thinking you've got a 'better' image).

One generally doesn't 'create' mesh, just convert it from other existing formats.
 
Mesh isn't going to make things look much better by itself, mesh is more for custom landclass textures, otherwise by itself it's pretty worthless IMHO if you are looking for a graphical improvement anyhow.
 
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