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Hi everyone
I'm trying to do some simple photoreal meshes around some airports, to avoid seeing the sim's default terrain. It's a big area to be covered, so I decide to do little mesh squares at time.
The 1st (red) was great, but the 2nd one (orange) has a kind of a square around the airplane, which erases the layer of the photoreal mesh and the default terrain appears, as you can see on the pics above.
I'm using SBuilderX 315.
Any clues?
Thanks in advance.
Figueiredo
I'm trying to do some simple photoreal meshes around some airports, to avoid seeing the sim's default terrain. It's a big area to be covered, so I decide to do little mesh squares at time.
The 1st (red) was great, but the 2nd one (orange) has a kind of a square around the airplane, which erases the layer of the photoreal mesh and the default terrain appears, as you can see on the pics above.
I'm using SBuilderX 315.
Any clues?
Thanks in advance.
Figueiredo
