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Hi guys, I'm working on an island that I've imported custom mesh into, however, I just now realized that I've made my mesh corrections (via SbuilderX) with a particular mesh resolution setting in P3D - 19m. When I moved the mesh resolution slider all the way up, the mesh looked great but my 'edits' via sbuilderX now looked off. I am looking to make this scenery redistrubtable so do need it to cater to all user's settings.
My question is: Is there a way to override the mesh resolution for a particular area? Or, better yet, what is the process for developers when doing something like this? Again, I'd like to always keep this particular area at a particular "mesh resolution" (1m) - regardless of what a user has in their P3D settings.
Hope this makes sense. Many thanks in advance!
PEACE FARM
My question is: Is there a way to override the mesh resolution for a particular area? Or, better yet, what is the process for developers when doing something like this? Again, I'd like to always keep this particular area at a particular "mesh resolution" (1m) - regardless of what a user has in their P3D settings.
Hope this makes sense. Many thanks in advance!
PEACE FARM

