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It only shows in-sim. MCX is looking proper.Hi,
If you have an error message I can hopefully see what is going on.
For the anomaly, does it show in MCX as well if you load the MDL back into it or does it only show in the sim?
This visual anomaly happens when I apply the bump texture. Seems to distort the edge of the ramp (see image above).Arno, I am getting frequent crashes in MCX when I am selecting textures in the Material Editor. I will send you the error code when I see it next.
Meanwhile I am getting this strange anomaly when running the MDL through MCX. If I export direct from GMAX it is OK.
It did not initially but I corrected it. Still throws up the visual anomaly. It definitely is the wall texture of the ramp which is causing it. Attached.Does your bump map texture follow the FS conventions?