Pyscen
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Arno,... not sure if this was meant to happen of not but....
When I was setting a color80ED9564 (transparent windows),... setting for reflection and double sided (which made it transparent), when I went through the minimize drawcalls,... it of course grouped it with other textures (normal)... but the problem is it made it opaque and not see through or transparent any longer.
Am I missing something or does MCX need not minimize those textures? All that were grouped together became double sided with reflection.
When I was setting a color80ED9564 (transparent windows),... setting for reflection and double sided (which made it transparent), when I went through the minimize drawcalls,... it of course grouped it with other textures (normal)... but the problem is it made it opaque and not see through or transparent any longer.
Am I missing something or does MCX need not minimize those textures? All that were grouped together became double sided with reflection.
